Tuesday, September 13, 2011

Update 9/13/11



We can draw! Pressing the black keys now draws a circle, and pressing a white key draws a line. The color of the shapes is determined at random via a patch that generates random numbers when sent a bang. The color is different each time you draw a shape.

Drawing multiple shapes is still something we're working on, and it's proving a little more difficult than anticipated. OpenGl in Max is sort of difficult to work with when it comes to these kinds of things. In our programming class a couple years ago we made a program for drawing 2d shapes, but used linked lists to be able to draw an unlimited amount. Linked lists are weird and finicky and may be beyond the scope of this project (as neither me nor Jarrod are programmers), so we may need to find another solution.

Anyway, that's all for now. We're still trying to work with our patch in Max, cleaning up the object layout and making routine functions like generating random numbers and recognizing MIDI input a more streamlined process.

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